VF_addVBI | VD_addVBI | VE_addVBI |
VF_addVSI | VD_addVSI | VE_addVSI |
VF_addVLI | VD_addVLI | VE_addVLI |
VF_addVQI | VD_addVQI | VE_addVQI |
VF_addVUB | VD_addVUB | VE_addVUB |
VF_addVUS | VD_addVUS | VE_addVUS |
VF_addVUL | VD_addVUL | VE_addVUL |
VF_addVUQ | VD_addVUQ | VE_addVUQ |
VF_addVUI | VD_addVUI | VE_addVUI |
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Function | Add an integer vector to a floating-point vector |
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Syntax C/C++ | #include <VFmath.h>
void VF_addVI( fVector Z, fVector X, iVector Y,ui size );
void VF_addVUB( fVector Z, fVector X, ubVector Y, ui size ); |
C++ VecObj | #include <OptiVec.h>
void vector<T>::addVI( const vector<T>& X, const vector<int>& Y );
void vector<T>::addVUS( const vector<T>& X, const vector<unsigned short>& Y, ); |
Pascal/Delphi | uses VFmath;
procedure VF_addVI( Z, X:fVector; Y:iVector; size:UIntSize );
procedure VF_addVUL( Z, X:fVector; Y:ulVector; size:UIntSize ); |
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CUDA function C/C++ | #include <cudaVFmath.h>
int cudaVF_addVI( fVector d_Z, fVector d_X, iVector d_Y,ui size );
int cudaVF_addVUB( fVector d_Z, fVector d_X, ubVector d_Y, ui size );
void VFcu_addVI( fVector h_Z, fVector h_X, iVector h_Y,ui size );
void VFcu_addVUB( fVector h_Z, fVector h_X, ubVector h_Y, ui size );
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CUDA function Pascal/Delphi | uses VFmath;
function cudaVF_addVI( d_Z, d_X:fVector; d_Y:iVector; size:UIntSize ): IntBool;
function cudaVF_addVUL( d_Z, d_X:fVector; d_Y:ulVector; size:UIntSize ): IntBool;
procedure VFcu_addVI( h_Z, h_X:fVector; h_Y:iVector; size:UIntSize );
procedure VFcu_addVUL( h_Z, h_X:fVector; h_Y:ulVector; size:UIntSize );
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